I love pirates because they have no concept on albeism. oh you have no leg? here have a peg leg. no hand?? well guess we gotta put a hook on that, give those sons of bitches a surprise. Blind in one eye, put an eyepatch on no one fucking cares, youre deaf??? go man the canons you glorious bastard.They dont care if youre disabled bcus as long as you can fuck shit up they literally dont fucking care.
I read this comic by XieRH regarding Brian, the Pidgey (now Pidgeot) on twitchplayspokemon and I REALLY wanted to voice it. Thank you SO MUCH for letting me voice this. Check out his work everyone! It’s pretty good :3
describing eye colors isn’t actually v helpful as a description??? talk about the makeup smeared on the left side, the lines under their eyes, the sloppily cut hair obscuring their eyes from view, how bloodshot or sunken they seem in the face, how wide they go at the slightest sound, how glassy and unblinking they seem, how they’re always darting away
all of that tells me a bit more about the character than whatever shade of gemstone they most resemble, seriously
I don't agree that incredibly random resource generation (Lands) are as vital as you think. For MAGIC competitive play it is a balancing factor, though not a way I want to win. Manascrew is one of the main reasons for people I know not wanting to play casual MTG, and with plenty of other games out there without occasionally being unable to act, it loses out. Also manascrew is most miserable in multiplayer. Having a number of people unable to play for a long period of a long game is pretty awful.
It’s been twenty years of other games trying to “fix” our mana system and failing. Understand that mana screw is a necessary but unfortunate side effect of something that makes the game what it is.
At this point, there is nothing I’m going to say to convince the naysayers so I’ll just point to Magic’s success and say I, someone who has thought about this issue possibly more than anyone on the face of the earth, strongly believe the mana system is crucial to the game’s success.